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Ending anomaly 2 game
Ending anomaly 2 game




ending anomaly 2 game

Keep in mind that not everyone in the group gets the Watchdog Protocol debuff, so you can still move freely if you don’t have the debuff. You just gotta pop a DCD and eat the damage. If the boss decides to cast The Missiles while Watchdog Protocol is active, too bad. Don’t move until that orange debuff falls off. You do not generate stacks of Watchdog Violation by using your abilities, only moving, so you can continue to do your rotation. It only takes a few steps to generate 5 stacks and you can’t make it far enough to get out of The Missiles red circle.

ending anomaly 2 game

If you get 5 stacks of Watchdog Violation, you will be killed. He’s watching all the players with orange bombs The floor color indicates which color mines the Watchdog is paying attention to, though you can also tell by an orange hand debuff called Watchdog Protocol, which makes you take significant periodic damage and generate stacks of Watchdog Violation if you move while you have the debuff. The boss will cast Targeted Watchdog Protocol, which applies several debuffs to half the group at a time and changes the color of the floor. You don’t want to run into someone else while you both have a PMX4 Polarized Proximity Bomb while trying to avoid damage from the missile. The Missiles become harder to deal with because your movement is restricted. These missiles deal a lot of damage, but you have a fair bit of time to react and all you have to do is step out of the circle before the missile lands. Watchdog simultaneously fires missiles at each player’s current position, creating a red circle beneath each player. Most of the mechanics force you to move around, so you have to deal with the polarity stuff while avoiding running into each other. Your goal with all polarity mechanics is to match the color of the bomb to the same color of some other polarity mechanic. This was was a case of incorrect Polarized Beam blocking Strategy The polarity (color) of these bombs is mostly relevant to the Polarized Beam and Stalker Protocol mechanics, though anytime both colors interact directly, including running into someone with the opposite color bomb, you’ll deal raidwide damage instead of just hurting you and the other player.

ending anomaly 2 game

When these bombs are first applied, they take a few seconds to arm, so you have a short period of time to move away from other group members before you’ll blow each other up. You cannot stand inside someone else’s circle if you both have bombs or they’ll both detonate, causing you both to take damage and harm your group’s ability to deal with other mechanics. Unlike M&B, your bomb won’t detonate after a certain amount of time. Unlike A&E, you don’t have to faff around with the Temporary Ability Bar changing your color in response to events instead, you and your group members are assigned colors by the boss and have to react accordingly. Watchdog uses the PMX4 Polarized Proximity Bombs to assign everyone an orange (negative) or blue (positive) sticky bomb that detonates if it gets too close to another bomb. The PMX4 Polarized Proximity Bombs combine the color mechanic from Aivela and Esne in GotM with the Resonant Explosive Probes (blue bomb circles) from Master and Blaster in Ravagers. Watchdog Boss SM Mechanics and Strategy PMX4 Polarized Proximity Bombs (Blue and Orange Circles) Ignore the kitchen and head into the tram station and walk down the stairs. This shot shows the door where you came in from IP-CPT and the exit on the upper levelĪfterward, drop down through some rubble and walk across a final pipe into what appears to be some sort of mess hall. There’s a bit of flaming debris near the entrance to this room you can use to get up to the top shelves and makeshift walkway. Watchdog Boss SM Mechanics and StrategyĪs you come out of the IP-CPT arena, you’ll end up in some sort of warehouse.






Ending anomaly 2 game